Vector One
A downloadable game for Windows, macOS, and Linux
This game has a story to tell.... If you will listen :)
Vector One is a Platformer Game designed for Speedrunning, with a Voice Acting story that ties into the Agent theme. Vector One is an Agent who is moving through levels in order to fight off world corruption. He is the only hope for humanity
Designed for the Game Gauntlet Jam
I (David) had wanted to make a speedrunning momentum based game for a long time, and planned on making one for this jam before it even started, and when the theme came along, we just had to write a story for it! (Development on said idea did not start until during the jam, I merely had dreampt up a game with the mechanics that our game features)
Instructions:
Use WSAD to Move
Use the Mouse to Aim
Use Mouse Scrollwheel/Numbers 1-3 to Switch Weapons
Use Left Click to Shoot Weapons
Press R to Restart Levels
Press Esc to Access Settings
Be the Fastest you can Be!
Credits:
David100Awesome - Developer, Level Designer, 3D Modeler
Spadezer - Voice Acting
All SFX along with Music came from Pixabay (aka was Premade)
Font Used:
Android Insomnia Regular Version 1.0 - Designed by Michael W. Moss
Link: https://www.fontspace.com/android-insomnia-font-f22809
License: https://creativecommons.org/licenses/by/4.0/
Changes Made: N/A
Color Picker:
In-Game Colour Picker - Unity Tutorial - By Baker FX
Link:
AI use notes:
AI was used for the development of code. This does mean that some things like the color picker for your agent or shaders were partially/fully programmed by AI. In addition, some things were reccomended or told how to do by AI as far as scene management or graphic layout (like saying to use an outline component on the text). I do not believe that this falls under the graphics generated by AI category, however this is disclosed so you can make your own judgement calls. In addition, AI code sometimes affects text, like the timer, or leaderboard screen. AI wrote some of the text that is shown on screen (or the code that generates it, like the timer). I do not believe this falls under the Text & Dialogue category, but is disclosed so you can make your own judgement calls. AI was not marked as used to create music for the game when obtained to my knowledge, however since the team did not create the music/sfx, there is no guarantee..
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | david100awesome, Spadezer |
| Tags | 3D Platformer, agent, glitch, Parkour, Speedrun |
| AI Disclosure | AI Assisted, Code |
Download
Development log
- Patch 1.0.11 day ago


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